Where we last left our heroes, they were rewarded handsomely in the small town of Jatii for their daring rescue of Mr. Coppernight from a insurgent force of kobolds and one ambitious, but now dead, young dragon. At the hint of more of these types of phenomenon happening, the party immediately set out for Fallcrest to do battle with this evil lurking outside towns and villages. All of this was of course, the only course of action a group of Bahamut Patrollers must take as per Bahamut’s teachings.
Killer decided to tag along, seeing the number of riches he had acquired just by hanging out with these pious warriors. And in good faith the eladirin rogue revealed his true, at least more probable, name: Aramir.
The night they stayed in Jatii before the trip, the human cleric Siti and the warforged warlord Book took their leave. For after all, Siti and Book’s task with the dwarven paladin Garfield and dragonborn fighter was finished. To take them to their first mission, and not let themselves get killed. They were to go to Winterhaven to establish a temple of Bahamut at the frontier town.
As they took the monthly Jatii-Fyulata via Winterhaven caravan that night, Siti expressed concern for the continued survival of her former pupils, Book assured them that they’ll be ok as they had the very capable striker rogue with them. That was what Siti was afraid of…
Dawn crept into Jatii as the adventurers crept out. But no amount of fey stealth can avoid the farewell party that was ready to see of “The Heroes of Jatii” out to new adventures.
Zack blushed, Garfield felt guilty for being rewarded so for doing his job while Aramir just basked in the glory..signing a couple of autographs to boot.
Having no other viable means of transportation to go to Fallcrest, they decided to hike it there. This annoyed Aramir. His logic was that they were heroes of Jatii, therefore they were entitled to anything Jatii got. Sadly, this was not so.
Garfield mentioned that the gold they found and was rewarded with was reward enough. Aramir bit back by saying that Garfield got that sweet armor from the stronghold while he got nothing.
This bickering just serves to annoy Zack until the point he had to breathe fire onto Garfield and Aramir to shut them up. And they did…for two minutes. Zack just rolled his eyes and blazed the path.
Eventually thanks to Garfield and Aramir’s bickering they arrived at the gates of Fallcrest, three days behind the normal travel time. The sight of a bustling small town seemed to invigorate the group and all their spirits went up. They even bought a map of Fallcrest for 5 silver pieces (sp) from a boy who seemed pleased after the sale at the gates of Fallcrest.
Using the map they located Nethir Inn, rented two twin bed Nethir-river-view rooms at the local inn and unpacked their belongings. Aramir bunked with Zack while Garfield had his own room to himself. Aramir thought that he could talk Zack into hating Garfield too this way. Garfield was kind of sensing this might be the reason Aramir wanted to bunk with Zack, but thought nothing of it as he got lost admiring the Nethir River at night.
Taking their new found wealth, they immediately went to the largest emporium of weaponry and armor in Fallcrest: House Azaer.
House Azaer proved as much a spectacle as it was an arms emporium. Hundreds of weapons laid out in the most attractive way possible and dozens of armor put on mannequins in action poses whetting the appetite of the visiting warrior customers for battle.
This temptation is not lost on Zack as he went to the glass display showing off the newest great axe model House Azaer had. The literature on the glass mentioned of critically wounding your enemies more with more flavor text. Zack read the text with wonder calling Garfield to read too.
Aramir on the other hand was considering trading in his hand crossbow for a longbow. And with the nudge of the halfling sales girl he did just that. Only to find in the firing range that a longbow was clumsy to fire and not compliment his charismatic fighting style. He immediately went for a refund but was turned down. After stirring up a commotion on the store floor the best way Aramir does, a tiefling woman descended the stairs to the trading floor and reprimanded Aramir.
He whined some more and got burned by the tiefling’s arcane magic. She said that no one complains about House Azaer policies as long as Amara, obviously the young tiefling’s name her name is here. Aramir backed down as he bought a crossbow while keeping the longbow too.
Garfield and Zack laughed at this predicament and proceeded to buy matching greataxes. Too calm Amara, the emporium owner down, Garfield asked her where was the best street-side food they can find. Amara pointed them to a stall selling meatsticks in front of the local temple of Avandra as just that place. They proceeded to go there.
As they were eating their delicious meatsticks, they were called on by a cheery half-elf person. He immediately introduced himself as Cal, and he immediately identified the groups as adventurers.
Initially the group was miffed by the interruption of their delicious lunch. Even as the half-elf bragged about his bardic knowledge and songwriting prowess. He even egged the adventurers about a new place to explore: Kobold Hall. The adventurers only turned their heads as he flatly offered to pay for their meatsticks. When they said an empathic yes, the bard turned cheery again.
Kobold Hall was infested with the titular monsters, Cal the bard explained the rumors floating around the Fallcrest bardic circles and performing troupes. He also explained that he’s been looking to write a ballad about a group of adventurers bravely vanquishing a dragon. His logic was that where there’s organized kobolds, there’s a dragon.
Aramir said nonchalantly that he already slayed a dragon already and told Cal to write a ballad about that. Cal countered with the fact that he wanted to be there as it happened. The best songs are from personal experience he explained.
Garfield said that Cal can come, but told him to stay in the back when the fighting starts. They don’t need a nonsensical poetic nuisance while they are concentrating on fighting monsters. Cal nodded enthusiastically, while Aramir rolled his eyes. Zack was just happy that there was more backup and finished his meatstick with a final bite breaking the stick in half with his dragon teeth.
Cal bunked with Garfield that night and in the morning they left Fallcrest for Kobold Hall.
Four days later, they arrived. Aramir offered to scout the abandoned manor now known as Kobold Hall to assess the threat. What he saw was horrifying, dozens of corpses being skinned with their former equipment being laid to the side. Kobolds playing a kicking game with skulls of former adventurers. And other kobolds praying to a dragon statue he can’t recognize…
Will our beloved adventurers survive the next gambit of obstacles to remove whatever threat is in the manor?! Will they get skinned and disemboweled and be the next ball in the kobold’s sick racial pastime? Or will the adventurers play baseball with the kobold’s bones and skulls instead?
Tune in next time to…